![]() Jung: CCP’s greatest strength is undoubtedly Eve Online. GamesBeat: What is attractive about it? Is it the online games like Eve Online or its experimentation with VR, for example? ![]() Based on these market trends, we became certain of the future growth potential of competitive IPs, and thus made the decision to acquire CCP’s Eve Universe. Cross-platform games are already the norm in Asia, and North America and Europe are following on the same path. Moreover, the global trend of the video games industry is to expand beyond PCs into mobile and console platforms. I feel that we share common DNA as game developers who create top-quality MMOs, and together will be able to build upon our strengths to take us to the next level. We found the company appealing for many reasons, one of them being that Eve Online is a long-running MMORPG with a strong core player base, much like Black Desert Online. We knew that in order to continue growing, we would need more IPs than Black Desert alone, and that’s why we made the decision to take the company public and raise additional capital to acquire promising IP and talent.ĬCP Games was founded in 1997 and is best known as the developer and publisher of the hit spaceship MMORPG Eve Online. Jung: The video games industry is becoming more competitive over obtaining strong IPs. GamesBeat: Why do you want to acquire CCP? Going forward, we hope to see further growth with the addition of competitive IPs, such as Eve Online, the upcoming global launch of Black Desert Mobile, and other new projects that are currently under development. In 2017, our annual revenue totaled $105.7 million, up 90.26 percent from a year earlier, and following the Korean launch of Black Desert Mobile earlier this year, we achieved record-high sales of $169.6 million in the first half of 2018, a 190 percent increase from a year earlier. We have also evolved as a game development studio and publisher, with more than 500 employees across the globe. Today, more than 10 million users in 150 countries play the game in 12 different languages. After an open beta test in 2014, Black Desert Online launched the following year in Korea, Japan, and Russia, followed by North America and Europe in 2016. Robin Jung: Pearl Abyss was founded in 2010 by our current chairman and development director, Daeil Kim, who is behind the creation of the open-world MMORPG Black Desert Online. GamesBeat: What’s Pearl Abyss’s history? When was it founded? How many employees does it have? What is its annual revenues? Here’s an edited transcript of the interview. The deal closes October 12, but Jung, 38, answered a variety of our questions related to the deal. No changes are coming at CCP and in its flagship game. The deal shows the massive capital advantage that Asian game companies have when it comes to acquisitions, as their big online gaming player bases and confident investors enable them to amass a lot of money to acquire Western game companies.īut Pearl Abyss CEO Robin Jung said in an email interview with GamesBeat that CCP’s dedicated fans have nothing to worry about.
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